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Act I: Elderath[]
Elderath, Human Home World[]
Act 1, which contains 16 levels - where three are bonus-based levels and 13 are story levels- marks the start of your journey in search of Ragadam, the destroyer of worlds. On these shores begins your vengeance...
The Broken Dragon[]
- To victory point.
- To victory point.
- To victory point.
- To save Marcus.
- To victory point.
- Gauntlet based.
- Dungeon based.
- To kill Gorgona the Mad Witch.
- To free the island.
- To victory point.
- Training-based level to let players test their advantages and disadvantages in battle against one or more enemies.
- To victory point.
- To save Eileen.
Level 10 - The Severed Mountain
- To victory point.
- To kill Magroth.
Level 11 - The Siege of Anderhelm
- To victory point.
- To kill the previously escaped Magroth.
- Endless Gauntlet based level to test your skills in combat against Ragadam's minions.
- To victory point.
- To victory point.
- Gauntlet based.
- To victory point.
- To save Robin.
- To kill the Broken Dragon and remove Ragadam's claw from her head.
Act II: Levania[]
Levania, Elderath's Moon[]
Act 2, which features 13 levels, takes place on a not-so-far moon orbiting Elderath in the far skies. From a distance, its surface is marred by huge craters, clearly the product of meteor showers... but these have become more frequent ever since your party has set foot upon Levania's surface.
Project Desparia[]
Level 17 - Currents of the Ether
- To victory point.
- To victory point.
- Gauntlet based.
- To victory point.
Level 21 - Stairway to Levania
- To victory point.
Level 22 - The Levanian Gardens
- To victory point.
Level 23 - The Levanian Jungle
- To victory point.
- Gauntlet based.
- To victory point.
- To victory point.
Level 27 - Going with the Flow
- To victory point.
- To victory point.
- To victory point.
- To save Levania.
- To kill the Xenodon Giant.
Act III: Nirgal[]
Nirgal, The Rusty Planet[]
Act 3, which consists of 11 levels, is a planet far, far away from our human home world. Huge swathes of sand cover it from space, while deadly green lands are dotted on the other half of this terrain. Creatures here are sentient...but not so sane.
Pyramids of the Gods[]
- To victory point.
- To victory point.
Level 32 - Beneath the Pyramids
- To victory point.
- To victory point.
- To victory point.
- To victory point.
- To victory point.
- Gauntlet based.
- To victory point.
Level 39 - The City of Malador
- To victory point.
- To kill Gorlak the Wallshater and end his dominion over these lands.
Level 40 - The Crucible of Mawrth
Act IV: Demeter[]
Demeter, The Shattered World[]
Act 4, which consists of 15 levels, is a place not seen from afar. Only fragments of a world floating in space form this venue. However, it is somehow teeming with life; there's also some strange magical force holding these fragments of world together. Whatever reason Ragadam tortured it for, you'll discover soon...
Ragadam's Dominion[]
Level 41 - Demeter, the Shattered World
Level 42 - On Wings of Aether
Level 43 - Darkhold Citadel
Level 44 - Blenheim
Level 45 - The Highroad
Level 46 - Dragon's Crag
Level 47 - Morgenheim
Level 48 - Desolation Desert
Level 49 - Scartee Forest
Level 50 - Scartee Hold
Level 51 - Crystal Mountain
Level 52 - Drakenmoor Forest
Level 53 - Drakenmorr Citadel
Level 54 - Drakenmoor Catacombs
Level 55 - The Underworld
Act V[]
TBA